![]() Ultima Underworld is set after the events of Ultima VI: The False Prophet.Its design combines simulation elements with concepts from earlier role-playing video games, including Wizardry and Dungeon Master, which led the game’s designers to call it a “dungeon simulation”.The game takes place inside a large, underground dungeon called the Great Stygian Abyss.Ultima Underworld is set in Britannia, the fantasy world of the Ultima series.No words, no still images, can prepare you for Ultima Underworld: The Stygian Abyss! State of the Art Sound & Graphics! A full, orchestral score and lush, 256-color VGA graphics complete ORIGIN's latest multimedia experience. You can even write your own comments right on the map so you'll always remember where each important character or landmark is found. Visuals and other featuresĪutomapping! A sophisticated auto-map feature keeps track of your location. Each magic spell has a dramatic visual effect. See your weapon lash out and watch your foe stagger and fall. Thrilling Combat & Magic! Try a quick, relatively weak attack or take the time to put greater power behind your blow. You'll do more than kill monsters - The Stygian Abyss will challenge your virtues and your wits, as well as your fighting prowess. A sophisticated conversation system allows you to talk with dozens of characters who may assist or hinder you in your quest. This multi-level dungeon is full of puzzling traps and fearsome monsters. Unparalleled Dungeon Excitement! Explore nearly 25 miles of winding passages, gaping chasms and frigid underground rivers. You'll feel like you're actually in the dungeon! ![]() Look down on objects at your feet, or up to see creatures hovering overhead: Every wall, precipice, object and character in The Stygian Abyss has been painstakingly modeled in 3-D space. ![]() The first-person perspective of The Stygian Abyss puts you right in the thick of the action. GameplayĪ True 3-D Environment! Move smoothly and continuously through the first virtual reality dungeon. The fate of Britannia hangs in the balance as you battle the horrors that lurk at the heart of the Great Stygian Abyss. But dark hints garnered from all corners of the Abyss reveal that this was no simple kidnapping. Only by surviving the dangers of the Abyss and finding the villain who abducted Arial can you restore your good name. Little did you expect that, when you returned, you would be accused of kidnapping Baron Almric's daughter, Arial - and then be thrown into the Great Stygian Abyss, without so much as a chance to prove your innocence. Many years have passed since your last visit to Britannia. But nothing in your experience prepared you for this - the terror-filled passages of Britannia's underworld. In your day, you have beheld many wonders and proved yourself master of many dungeons.
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